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SubjectRe: [LCtalk] Engine numbers
FromMatthijs van Duin
DateSun, 11 Feb 2007 19:17:24 +0100


On Sun, Feb 11, 2007 at 04:54:23PM +0100, Matthias Glastra wrote:
I like it to see everything back in place in combination with the LCEdit program. So the EngineSetLocked is the switched with the locked button and shown with that locked icon.

EngineSetLocked is what's called if you click the lock button yes.


The inum is used to be able to refer to a layer in a robust way, unlike the layer id which can be changed, and which it might not even have. You can use an inum instead of a layer id in any engine/layer command.

So if I call like ChannelSetData *C9010A# it uses the inum? Or can you call it by the id also?

All engine/layer commands accept either an inum or id. 01 would be layer id A. Note that *C9010A# isn't a valid command, but for example *C9010001FF# (in 16-bit mode) would set channel 1 of layer A to 255.


I mentioned this before, but note that inums are in range 65 .. 95, while ids are in range 1 .. 63 (corresponding to A .. BK). Because they're separate ranges, you can specify a layer by either of them without any risk of confusion.

--
Matthijs van Duin  --  May the Forth be with you!


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