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SubjectRe: [LCtalk] scenes in memory, compose them from control cue
FromFokko van Duin
DateSun, 06 Mar 2005 15:23:54 +0100


At 16:02 +0100 05-03-2005, MisterJ wrote:
So now I would like to do it differently. I thought I could make several cues (or cuesteps), one for each "part" of the scene. So I create cue 200.1 with some chanels active for some part of the scene, cue 201.1 with some other chanels etc.

That's what I always say: make your cues for a small different group of lights, and run them in different layers, e.g.


Use layer B, C and D for different groups (non-overlapping channels)

Additional you could use layer E as a background (all channels), so the cues running in A-D are overruling your background only for overlapping channels.

Use layer A for blackouts and flashes as it overrules all layers.


Is this possible? I suppose so, but I can't seem to figure it out. Could someone give a simple example?

Suppose 200.1 contains channel 1=255 and 201.1 contains channel 2=255. All the other chanels are not active (or 0 if that is easier).

Now I want some scenes in a control cue (so I can run the complete theatre show with the space-bar) like

- blackout
- crossfade to 200.1 in 3s
- crossfade to 200.1 and 201.1 in 3s (so the result is chanel 1 and chanel 2 are on, a "composed scene")
- crossfade to 200.1 and 201.1 in 3s, but with 200.1 at 70% (so the result is that chanel 1 is dimmed to 70%)
- crossfade to blackout in 3s
- ...

Above can made if you remember that a cue is one or more steps ending in a hold for ever. Only the 70% of a scene is difficult :-) I used a blackout with a transparency of 70%, maar better is to have a separate cue with 70% values.


Your cues (assume cuelist 99.1 is blackout, 200.1 & 200.2 are the scenes, and should it be run in B or lower):

// Cuelist 200 (14 steps), stored 06-03-2005 14:58
  -- cue 1
  go 99.1 in layer A
  hold for ever
  -- cue 2
  reset layer A
  show d06 for 0.05s, crossfading for 3.0s
  show d07 for ever, crossfading for 3.0s
  -- cue 3
  set layer A to mix transparent from 100% to 70% in 3.0s
  go 99.1 in layer A
  hold for ever
  -- cue 4
  reset layer A
  show d14 for ever, crossfading for 3.0s

:d06
    1[255]

:d07
    2[255]

:d14
    2[255]

BTW multiple solutions are possible as usual, but keep in mind that if you want to built a scene from different parts, you must either load those scenes sequential (0.05s hold time) in one layer or use different layers. I chose for sequential in the example as it is a nice mix of techniques :-)

As said the 70% solution is not great, as you get a problem when you want to remove it again. If you do what I did in cue 4, your crossfade of d14 will not work. You can prevent it by using a "set layer A to mix transparent from 70% to 100% in 3.0s" and then reset layer.

You can further remove the two scenes from this control list by using "show 200.1 for ever" (referencing a scene).

Note: Use alt-space bar to skip a cue, and alt-PageDown for previous cue.

If anybody has better ideas, please let us know.


-- Fokko van Duin, Creators of the LanBox-LC CDS advanced technology bv, DMX lighting controller. http://www.cds.nl/ http://www.lanbox.com/

We are member of MIDI Manufacturers Association, MMA

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