Home | News | Products | Support | Download | Sales | library | Guests | Contact | WebCam | Links
CDS Logo LanBox-Talk mail archive
 

By date: Prev | Next | Index By thread: Prev | Next | Index

SubjectRe: Patterns
FromMatthijs van Duin
DateTue, 17 Jun 2003 22:33:02 +0200


On Tue, Jun 17, 2003 at 10:33:07AM +0100, David Raison wrote:
I see the "shape" (or "pattern" as you call it) modulating one or more DMX channels to produce, say, a circle on the floor. The "gain" of the modulation would determine the size.  The source DMX value (the one displayed by LCEdit) would define the origin.

To do this in LCEdit would require creating a sequence of steps that would map the progress of the shape. For a stationary shape this is supportable, but what about shapes with an additional origin movement?
Right.. I misread your suggestion and thought you were talking about fixed patterns.  Apparently you really do want an effects engine :)

While a real effects engine is not likely to happen any time soon, you can already create a moving shape by using a second layer in Add mode on top of the layer that runs the fixed pattern.  You can then control the origin of the shape with a cuelist running in that add-layer.

Is that kinda what you want?

--
Matthijs van Duin  --  May the Forth be with you!


By date: Prev | Next | Index By thread: Prev | Next | Index