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SubjectRe: "show scene" permanently overwrites DMX channel
FromMatthijs van Duin
DateWed, 30 Oct 2002 12:25:33 +0100


On Wed, Oct 30, 2002 at 11:15:35AM +0100, Philipp Gysin wrote:
> ii)  From now on I continuously set channel values in the same engine via
> TCP/IP with *C9 03 ch# val [..] #

Keep in mind that scene 5.3 (show d03 for 1.0s) will still overwrite channel
1 every three seconds.

>    (I hope 03 means engine C)

It does.

> What I don't understand is that if I have some value in channel 5 step iii)
> correctly overwrites it (engine B has higher priority) but when it returns
> it doesn't restore the previous value. (?) I thought the channel would just
> temporarily be overwritten....

The problem here is that list 5, after starting 10.1 in engine B, ends. This
means that engine C returns to 5.0 and clears all channels. That's why, when
engine B is done, the channel don't return to their original values.

> Here the full scripts:

You can fix the problem by appending "hold for ever" to cuelist 5.

BTW, what you're doing here is quite complex.. I wonder, what are you making? :)

--
Matthijs van Duin  --  May the Forth be with you!


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